gingerbeardman
A "despicable" 3D puzzle platform sleath game dressed as TV show. Beautifully presented, supremely self-aware, inventive puzzles anchored in the Looney Toons world, good difficulty curve, secrets, jazz ...nice!
https://blog.gingerbeardman.com/2010/10/11/sheep-dog-n-wolf/
https://blog.gingerbeardman.com/2010/10/11/sheep-dog-n-wolf/
The beautiful game.
https://blog.gingerbeardman.com/2010/10/20/sensible-soccer/
https://blog.gingerbeardman.com/2010/10/20/sensible-soccer/
2003
1991
1991
A future sports game that aims high but struggles to hit the mark.
Somewhat typical style over substance from developer Loriciels.
https://blog.gingerbeardman.com/2017/07/07/disc/
Somewhat typical style over substance from developer Loriciels.
https://blog.gingerbeardman.com/2017/07/07/disc/
2000
A decent racer. Up there with Crash Team Racing and the Mario Karts.
https://blog.gingerbeardman.com/2010/10/26/speed-freaks/
https://blog.gingerbeardman.com/2010/10/26/speed-freaks/
1999
The first Runabout was an innovative concept in a short, underdeveloped game. The sequel (made by Graphic Research, rather than Climax Ent.) fulfilled the promise of the original and took it to great heights, delivering an almost perfect game.
Don't fall into the trap of thinking it's like Crazy Taxi!
Don't fall into the trap of thinking it's like Crazy Taxi!
This DSiWare reworking of the original game throws out online functionality and adds an extensive Challenge mode to reinforce the core. It's much improved over the older physical release version.
Given the closure of the DSi Shop your only choice is to mod your device and download it from internet archive.
Given the closure of the DSi Shop your only choice is to mod your device and download it from internet archive.
2005
After seeing a prototype Nintendo demanded a version of this for DS, but the GBA version is more refined & released later. Daily puzzle mode will last you a year. One-handed control for commuting is genius!
In August 2013 I decided to play through all 365 puzzles and just managed to finish them by New Years. Loved it.
In August 2013 I decided to play through all 365 puzzles and just managed to finish them by New Years. Loved it.
2009
Crazy, fast, manic, 60fps. There's racing, plus so much more. My favourite mode involves juggling exploding cars and traffic cones to keep your multiplier and have the road ahead in a constant state of explosion.
There's racing, plus so much more. Some modes feel more like soccer. Great mini games. Tons of content. I wish they'd made Excite Truck DS with this engine!
Minus one star for the late-game grind.
There's racing, plus so much more. Some modes feel more like soccer. Great mini games. Tons of content. I wish they'd made Excite Truck DS with this engine!
Minus one star for the late-game grind.
An immensely rewarding glider sim with perfect difficulty curve and lovely, mysterious vibe. But playing this as an arcade game won't get you far: it requires thinking, planning & minimal/accurate input.
Half a star taken off due to the fact it could be more accessible in the early stages. Almost everybody I know who tried it gave up on the first stage as they expected it to play like an arcade game. They didn't realise that you don't really need to touch the controls at all on the first stage.
Half a star taken off due to the fact it could be more accessible in the early stages. Almost everybody I know who tried it gave up on the first stage as they expected it to play like an arcade game. They didn't realise that you don't really need to touch the controls at all on the first stage.
2010
It’s common knowledge that video game movie tie-ins generally result in disappointing games. So it’s interesting to see a game that takes so much inspiration from the big screen and manages to wrap it up in a great game. And all without a movie licence in sight.
Playing this again some ten years later and it is a very shallow game, a one-trick pony.
https://blog.gingerbeardman.com/2011/01/31/split-second-velocity/
Playing this again some ten years later and it is a very shallow game, a one-trick pony.
https://blog.gingerbeardman.com/2011/01/31/split-second-velocity/
1999
Really though, all subsequent versions haven’t added much to the original concept, which remains a great puzzle game that will keep you coming back for more. A game every bit worthy of it’s name.
https://blog.gingerbeardman.com/2010/10/14/gunpey/
https://blog.gingerbeardman.com/2010/10/14/gunpey/