cool game, cool puzzles, really easy to understand despite the game not uttering a single word through it's entire duration.

but also, what the fuck is the meaning of ANYTHING in this??? I genuinely think there's no explanation at all and it's just cool stuff randomly thrown at you, with the only objective of letting the animation and art deparment flex (and a well deserved flex to be honest).
however, while playing the game this comes across as "this alien shit is incomprehensible so don't even try" and i think thats pretty cool.
It also fits into the game aesthetic perfectly: you are constantly looking at these weird organic/robotic creatures, sometimes more fleshy sometimes more metalic but always a mix of the two. The level design is the same, with this natural landscapes, broken paths, corridors that lead nowhere... as if they were trying to tell you a story; but you also have the puzzles that are implemented in this environments in a very unnatural way, almost as if they were Portal test chambers. Again, a mix of organic and inorganic, of real and false. It's incredible how they took something that is often considered a "mistake" in videogames (take for example ICO and how nonsensical it's level design was) and implemented it perfectly into the vibes of the world.

Reviewed on Jan 28, 2024


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