We Were Here sets a strong foundation for an asymmetrical, co-op game. Puzzle-solvin' usually boils down to "communicating something to the other player" - the difficulty (and fun) comes from this. The only truly "difficult" moments come when the game decides to break: For the both of us, the more "grander" puzzles broke down halfway through, fillin' us with frustration. Nearing the end, the walkie-talkie mechanic - while fundamental and unique in its function - ended up being a subject of frustration for both of us.

"Janky, but charming" is a good way to describe this game. While it is free and I definitely enjoyed my time with it, beware that this game's controls are a bit finicky and bugs are prone to happen.

Reviewed on May 13, 2021


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