When your brother forced you to make a "survival-horror")
There's no shortage of ammo here, but you can't shoot and hold a flashlight in your hands at the same time, not that it's a completely unique idea, but it's quite difficult to predict where the monster will move, they're fast and often dash when your flashlight is off, which creates a bit of a "scp" effect "(well, or it seemed to me).
Checkpoint when moving to a new room, a first aid kit will only protect you from 1-2 hits, you won’t be able to return to the previous location, you can’t get through with 10hp? - start the game again, and you can save a couple of points to make the backtracking escape from this place easier, although there will still be enough new items.
There are 2 types of enemies + stronger ones, good design of encounters with enemies (although the use of traps is not enough) There is a replayable mode “without a flashlight”, where each cartridge will be useful to you for lighting the room,
Of course, this looks like a less complete game than the relatively recent "Chop Goblins", but conceptually cool as always, Zimansky continues to deliver good indie-content.

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Reviewed on Jan 19, 2024


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