Now that RE4 Remake is out it makes better sense what this game is. It's clear the RE2 Remake team wanted to do RE4, therefore, someone had to do RE3, but the release of it shouldn't conflict with Village, so it HAS to be out by 2020, hence: a game that barely resembles Resident Evil 3 and more closely resembles a piece of crap DLC. I could almost guarantee that if you asked the director what happened to this game, he'd say, "Well we had a year to develop a AAA Resident Evil release. It's a miracle any of this happened at all." He'd be right, too!

There is no doubt they probably wanted a more dynamic Nemesis system, but that has to be a pain in the fucking ass to program and playtest, so he is restricted to much easier to manage scripted-sequences. Every problem this game has easily points to the idea that they didn't have time to make this while the main teams were developing Village and 4. This is a total bummer because Nemesis is such a fun game with so many great set-pieces, and RE3 2020 barely resembles that game.

Carlos rules though. Carlos alone justifies rating this 3 stars.

Reviewed on Mar 31, 2023


3 Comments


1 year ago

I'm glad you and Larry are with me on this. Like, I get that remakes are going to make very fundamental changes, but rather than being additive, Resident Evil 3 truncates huge swathes of the original games and neuters its main feature.

1 year ago

@Weatherby: yeah this feels like RE3 remade at gunpoint by people who'd rather be doing literally any other game.

7 months ago

the carlos redesign is baller fr fr