A very fun rogue-lite that I would play more often if it didn't absolutely aggravate the Hell out of my carpal tunnel syndrome.

While the game gives you grindable upgrades to boost your abilities, it still took me a good handful of hours to finally secure my first W. The main fun to be had here is blending synergies together to concoct the flashiest thing you've ever seen, with some absolutely melting bosses and others straight up fizzling out. There are definitely some boons that I prefer more than others, but most boons provide some sort of boost to your build.

While death can be mentally destructive to the psyche, you're given free reign to build up some relationships with the other characters who will help you later down the line. The artwork is beautiful, the voice acting is top tier, and the music fucking rips throughout. The later levels are gargantuan difficult, but once I started to win a little more often, it's like my confidence took a steroid and I was able to have a much easier time afterwards.

I just wish the main bosses that guarded each transition to the next place would have a little more range or versatility. It gets a little old killing the same bosses every run, especially when you've had the same variant of them a few times in a row.

I have yet to technically see the credits, but the story is captivating enough to keep trying.

Reviewed on Sep 18, 2023


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