I'd like to preface this by saying that of the five available endings (or routes), I had to stop after reaching Ending A because I simply couldn't take this anymore. At times, Drakengard is incredibly fun, but those times are few and far between. Most of the time you are spent fighting spongy enemies and bosses pressing the same button thousands of times and doing the most mindnumbingly boring tasks imaginable for the sake of reaching a minor plot development, only to do the same surface level hack and slash combat for another few hours. At times, the visuals are Drakengard excel for the times, but others, the arenas are nothing but grey expanses. It's truly impressive just how little character this game has once you do anything but look at the story. The difficulty scaling is abysmal, and the mechanics of the boss fight are frustrating for the sake of it. There is no reward to overcoming obstacles, unless you've got a hankering for more boring combat.

Reviewed on Mar 20, 2024


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