jeanlepoint
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
3h 24m
Days in Journal
1 day
Last played
February 21, 2024
Platforms Played
Pillars of Eternity II: Deadfire - Seeker, Slayer, Survivor offers a combat-focused DLC which provides a break from the heavy story content of the base game. For me, this would have been a welcome change if this expansion hadn't left so much to be desired.
The arena featured in the DLC starts off as fun, but quickly becomes repetitive due to little variety and challenge.
Allowing players to have battles with preset gear instead of their own or implementing more challenging battles would have added much needed depth to this aspect of the game.
Additionally, the text-based sections where party members can permanently die feel like a cheap trial and error mechanic that adds frustration rather than enjoyment to the gameplay experience.
The arena featured in the DLC starts off as fun, but quickly becomes repetitive due to little variety and challenge.
Allowing players to have battles with preset gear instead of their own or implementing more challenging battles would have added much needed depth to this aspect of the game.
Additionally, the text-based sections where party members can permanently die feel like a cheap trial and error mechanic that adds frustration rather than enjoyment to the gameplay experience.