genuinely delightful. i think it's possible to compare this unfavorably to JSRF but realistically i think it trims a lot of what doesn't work about that game (too many weak, mostly linear levels; finicky platforming) and keeps most of what does, with large-ish zones (expanding outward with completion) and a compelling sense of style even if your favorite bit of stylistic flair from JSRF isn't represented here. i do think it could benefit from a slight increase to speed, especially on the ground where even boosting feels somewhat limp, but otherwise? i think this rocks. probably could use some tutorialization too. nobody seems to know how to get that one graffiti spot in mataan without googling

Reviewed on Aug 21, 2023


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