Basically modernized breakout for the late 80s by adding wacky new levels, powerups, enemies, and even a whole ass boss fight at the end which is pretty cool. I do think it's funny that Taito made Space Invaders as a way to put a twist on the block breaking game only to try block breaking again with one of the power ups being a laser to break bricks more precisely.

My only real gripe about it is the fact that I am absolute ass at breakout and a LOT of the levels are really unforgiving, using levels made out of hard blocks that take multiple shots to break and don't give power-ups. I can't even imagine how anyone could 1CC this game, if it wasn't for save states I wouldn't have been able to progress literally anywhere.

Reviewed on Aug 08, 2023


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