yeah this one aint it unfortunately. the map is way too big for its own good and the game is basically oops all backtracking in said gigantic map. Doesn't help that everything is samey and confusing which makes getting lost really easy. The combat isn't that much better than the previous games and it felt like a lot of enemies were damage sponges that mostly loiter around without attacking/giving you opportunities to attack. It was certainly cool to see a fatal frame game with a more internal conflict but it is still pretty much your standard cult shit goin wrong type beats. The final boss was the cherry on top with how it has a dumb semi-predictable instant kill move that can ruin an entire run. On the bright side of things though, this game was really impressive on a visual/graphical standpoint. Not only does it support progressive scan (something that very few PS2 games actually do) but the actual in-game visuals and lighting look fantastic for the PS2, honestly on par with the xbox ports of the first 2 games which is absolutely wild to me. But alas, i still did not really fw this game as much as I would have hoped to, which is a real shame. :(

Reviewed on Aug 18, 2023


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