played 1.0
the location of cards to go down should be consistent, or atleast ala spelunky where the exit is always in a location you know it will be (at the bottom). there is a need for crowd control moves in which i can face more than 2 people at the same time without having to switch back and forth between them without having to spend resources, a sweep or something like that, or make it that enemies colliding with each other damage them ala god hand. remove the holding the button to make the heavy moves, just give them a normal button press but with their long start up. remove parry from the game or make it so you have to parry an enemy to get them in a juggle state or something like that
cute little game, I would pay 10 bucks for it not the 20 that is now

Reviewed on Mar 24, 2024


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