Hacknet 2015

Log Status

Completed

Playing

Backlog

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Rating

Time Played

--

Days in Journal

1 day

Last played

August 2, 2023

Platforms Played

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DISPLAY


More typing than Uplink, but less exciting. Miscellaneous thoughts: Music gets tiresome. Doesn't feel like the choices of what you hack and what you do once you're inside matter in the least. The memory limitation is annoying but not in an interesting way—it's not like it forces you to make any meaningful tradeoffs/choices (contra how Uplink approaches hardware and memory/CPU capacity, for example), it just forces you to do exactly the same things every mission, but slower. Didn't delete logs after the first couple of missions but never saw any consequences—is there not actually a passive trace mechanic?