Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

2 days

Last played

February 15, 2023

First played

December 30, 2022

Platforms Played

DISPLAY


I loved this game so much that I made a game about it.

Won't bore you with the same repetitions - it simply is as boldly, beautifully broken as they say. A stunning performance of childhood dreams; the memories that have never run at 60fps. Bugs, like Pokémon, aren't inherently good or bad - they're an interaction with a world, something for you to make of what you will. Games are dream-states that should not strictly conform to space-time, and we are Dennō Senshis, disciples of Helix and MissingNo, hearts and souls with the power to bend, rend and expand these colourful worlds to our will. It's no coincidence that the big gimmick in this one is your ability to turn Pokémon into rough-skinned fighting polygons that explode in light - Violet/Scarlet is a rare breed of modern Nintendo game, a wild beast that's escaped from a stable of capitalist filth with its self-awareness and consciousness intact, a rebellious undertale in the era of digital foundries. I want to nuture its memory in the same way that it nurtured my thoughts of the bygone days. I want to protect it from patches and fixes forever. I want to play it again.

𝙷𝚎𝚛𝚎'𝚜 𝚝𝚘
𝚝𝚑𝚎 𝙿𝚘𝚔é𝚖𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚙𝚊𝚜𝚝,
𝚝𝚑𝚎 𝙿𝚘𝚔é𝚖𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚙𝚛𝚎𝚜𝚎𝚗𝚝,
𝚝𝚑𝚎 𝙿𝚘𝚔é𝚖𝚘𝚗 𝚘𝚏 𝚝𝚑𝚎 𝚏𝚞𝚝𝚞𝚛𝚎.