I had always assumed Metroid Prime's controls scheme is what defined it as a title, remembering the New Play Control! Wii version of the game always felt like something was out of whack. There was too much free reign, cool details like the beam effects had to be sacrificed for the motion controls, so much faffing about to switch beams and visors. I had chalked this up to prehaps the player having too much control then the devs originaly intended and that giving Prime modern controls would yeild that same feeling of dissonance

Wait... Hang on... Oh no, not only has doing still preserved the original game's feeling more then the Wii version did, it's also now the best way to play this game and I simply can never go back lol

I kind of don't have an explination for this? Prehaps traditional twin stick FPS controls actualy do lend themselves more to platforming design then we've been led to belive? Or maybe I have so many playthroughs of the Gamecube version under my belt, I just know where to put the camera for the best experience instinctivly? Whatever the reason this remaster rips and it's a fantastic way to access the game in 2023

- χ

Reviewed on Mar 29, 2023


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