I don't know what I expected from this game. I'm a fan of Sailor Moon, with the S series being where I started at, and honestly this game was a neat little distraction. It wasn't super impressive, but it also didn't suck either. It made some use of villains of the show, but surprisingly the charm was in how stylish the mini games and sprite work for the scouts were.

On the surface, Bishoujo Senshi Sailor Moon S is just a run of the mill beat'em platformer. It's not particularly challenging when it comes to fighting, and the jumping over pits can be a wonky. The levels aren't particularly note worthy nor is any of the story or enemies. Still, to say this game is an average license game feels a bit too disheartening for what it does. If it only had the levels I wouldn't be impressed by it, and if it only had the mini games it feel like nothing was really there. But dividing the two consistently through out, with the mini games using different sprites or art work mixed together with different styles makes this game feel a little more put together. Plus when the game is able to do close ups of any sprite work or use voice clips it just tickles me pink. It's a shame the west never got this, but I am glad it existed for all the young Sailor Moon fans out there.

Reviewed on Jan 17, 2024


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