max_q
Log Status
Played
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
February 14, 2023
First played
January 19, 2023
Platforms Played
Charming, crude art direction and ludicrous situations carry this further than expected. The deduction gameplay builds on Obra Dinn in a way that is a little more focused in its structure, progressing linearly through puzzles, so it doesn’t quite suffer from the slight meandering final third of Dinn (that was a little too freeform for its own good).
I do think the more heightened, fantastic scenarios lose their lustre quite quickly, and I did prefer the earlier, more ‘grounded’ puzzles. A mystery needs gaps, intrigue, momentum, and I found most of the later scenes convoluted in a profoundly absurd way, though really funny.
The reliance on discovering words to describe the scenarios also leads to a lot of studying crucial documents to solve logic puzzles, and Obra Dinn’s minimalist focus on studying the scenes (faces, poses, props), without any documents to provide exposition, was felt missing here.
I do think the more heightened, fantastic scenarios lose their lustre quite quickly, and I did prefer the earlier, more ‘grounded’ puzzles. A mystery needs gaps, intrigue, momentum, and I found most of the later scenes convoluted in a profoundly absurd way, though really funny.
The reliance on discovering words to describe the scenarios also leads to a lot of studying crucial documents to solve logic puzzles, and Obra Dinn’s minimalist focus on studying the scenes (faces, poses, props), without any documents to provide exposition, was felt missing here.