Loop Hero. It's a game I tried to like, I have attempted to play it, what, five times at this point?

So, the idea here is that you act more as a worldbuilder than a player, you mostly give your character challenges for them to overcome - in a brutal and grim world, or a to-be-world.

As you can imagine, every time you die, you lost resources and the world resets, and once again, you have to do the same. That is not bad per se, since that's a formula for most roguelikes.

But for me it feels too slow, most cards seem to not be useful unless paired with more advanced cards. Of course, that's intended I presume and I would have no problem with that if it was a little bit less grindy to progress in this game.

Not all roguelikes need to be easy, or not grindy, but when it is slow (even on 4x) and you need to do that multiple times, it gets on my nerves. You can't even alt+tab while your hero is running the loops, so it makes all of this more frustrating.

The graphic is amazing, the OST is pretty good and I think it fits nicely with the theme. I can't say much about the story, but from what I saw, it seemed quite interesting. Overall, I think it's a good game - it's definitely not for me, and it's definitely not a horrible game.

Alas, my main concern is how slow it is to progress. How painful it is to die, and while that may be what the developers wanted, I simply don't think it works out in practice. Especially in a roguelike.

Good game. Bad mechanics. Amazing art design, sounds and I go as far as to risk that the story is also top-notch.

Reviewed on Aug 27, 2022


Comments