The first few hours of this are really fun, especially if you grew up on the Arkham games or even more recently, Marvels Spider-man, since the combat is an evolution and deeper form of that. But after a certain point, Sifu starts demanding almost nothing less than perfection from its players, and for some people that challenge is welcome and engaging, but for others, like myself, it becomes very grating, especially on a specific mid game boss fight where I shit you not, the boss has three combos, one of them you can't interact with, one you can, and one where you legit have to run away from her and trick the AI into finishing the combo because it can run forever if it thinks it can hit you, and thats all just for phase 1. Thankfully the rest of the game does feel more fair in comparison but that one boss fight in particular at the midpoint of the game really stopped a lot of positive momentum I had for Sifu.

Outside of that, the game is fairly simple plot wise, its just a revenge story. I do like its art design, especially in the museum level, and how the different bosses have a sense of theme around the elements.

Overall, you play this game for the combat, which is very solid and rewarding once it clicks, but its boss fights just are a bit too unforgiving as they require perfection, and even just surviving a boss fight can harm you for the next one.

Reviewed on Mar 05, 2023


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