This review contains spoilers

yet another banger from Ironhide studio

It's surprising how the quality is still great after 3 games. New towers, new heroes, new mechanics, new enemies

In comparasing with frontiers:
1) Towers are more interesting overall. There are issues with resistance balance which makes some of the towers kinda useless, but overall the towers are pretty fun and the abilities are mostly okay(fuck druids tho).

Barrackas are insanely cool tho. Assassins were cool, but damn, these ones are flashy and fun
2) Heroes are also more balanced and better. With the introduction of the hero ultimate now you have even more options on how to handle the situation. Also, the heroes are more or less balanced, I felt like I could pick different heroes and still win without a problem

3) New enemies mechanics are pretty fun. It's awesome that they keep making new mechanics that fit the game

4) New stages and overall aesthics are pretty cool. Quite a shift but feels more "fantasy-ish"


Now the bads:
Magic resistance is insane here. It's just more beneficial to spam Aracne Archers on every stage, cuz you can penetrate physical armor quite well, but not the magic. That kinda makes magic towers obsolete, especially on some of the levels. Also, artillery sucks in this game so there are even more reasons to spam archers.

overall game is incredible. I love kingdom rush, every one of them deserves love

Reviewed on Jul 22, 2023


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