it's entirely possible the final 30 hours of this game are peak, but i'm absolutely not willing to go from the 10 hour mark to the 20 hour mark
going in blind through 8 prologues only to be met with an actual level gap of 10 levels to the next quest at level 15 is insane - i did my best to stick with it but after going at it and realizing it would be several hours just for half of the party unless i did some serious wikicheesing ive decided there's about 15 atelier games more worth my time for the same output
it's a shame because the fundamentals - combat, visuals, sound, world design and character writing - all seem excellent, but it's like they released this with a force field around it to keep anyone but people who calculate game ratings by ($/hour of playtime) away from it
at least it made an engine for old square jrpgs to be remastered in
going in blind through 8 prologues only to be met with an actual level gap of 10 levels to the next quest at level 15 is insane - i did my best to stick with it but after going at it and realizing it would be several hours just for half of the party unless i did some serious wikicheesing ive decided there's about 15 atelier games more worth my time for the same output
it's a shame because the fundamentals - combat, visuals, sound, world design and character writing - all seem excellent, but it's like they released this with a force field around it to keep anyone but people who calculate game ratings by ($/hour of playtime) away from it
at least it made an engine for old square jrpgs to be remastered in