Super thankful for Alan Wake 2, even if I didn’t enjoy it as much as I wanted to. Playing as Saga Anderson l was a real treat grounded in her own curiosity, but I didn’t enjoy feeling trapped in Alan Wake’s self-obsessed nightmare. That’s funny because most of my favorite games, comics, and shows center on scary dream-fiction with timeloops. But the half of Alan Wake 2 where you play as Alan Wake just wasn’t outward-looking enough for it to be fun to navigate. Nevertheless, I still want an Oh Deer Diner thermos bottle. So I guess I still liked it enough.

It’s bad review formatting but I’ll leave this with a huge gripe of mine I about the exploration rewards: cult stashes required you to discover them, solve an environmental puzzle, and then return to them to unlock. But the rewards were always basic resources like trauma kit and batteries. But the no-work discovery of lunchboxes were where Saga earned her gun upgrades. Remedy should have rewarded player’s effort with more meaningful upgrades and left the lunchboxes for less remarkable rewards.

I lied, I’ll end this on a positive: The clutch redemptive quality of Alan’s half of the game was his Old Gods of Asgard showpiece sequence.

Reviewed on Nov 21, 2023


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