Loved the Twin Peaks/SCP world and visual design, but ultimately plays out as a relatively by-the-numbers Action Shooter with weak-willed gestures towards something resembling a metroidvania. The friction between the peculiar and alien rules and mechanics of the world and the utter monotony of what the player actually does (shooting waves of bland enemies and solving box in hole puzzles) is so grating so as to make the whole experience an exercise in disappointment. Despite IP shared universes already feeling like the lamest cash grabs ever, Remedy's Control/Alan Wake universe still catches my attention, it just sucks that it'll likely always be tethered to more of the same tired gameplay loops seen in all modern-era action shooters.

Reviewed on Mar 17, 2024


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