Having a light-hearted take on the turn-based combat of XCOM and similar games, this one is definitely worth your time.

The story is simple but doesn't waste your time. If you're not interested in the dialogue, you can skip it immediately and ignore every companion. Because of this, it balances out - I feel neutral.

Combat, however, takes center stage in this game. And it's good. I'm not normally a fan of basic turn-based combat, but both the mechanics and room layouts make every encounter different. There's a lot of options when it comes to team positioning (there are typically multiple entrances to each room) and overall strategy. In addition, instead of an x% chance to hit, you're in charge of aiming the weapon of each character. All of this blends together to create a great experience with a lot of flexibility.

While the roster is extremely limited and doesn't allow for any flexibility in terms of abilities, each character has something unique about them that helps alleviate this problem. It's not perfect, but each character had a role in the party. In addition, improving stats is done almost entirely through finding better weapons and utility items, which can be moved from character to character. This makes sure that you can try out a lower level character in an end-game level without them getting obliterated.

If you're interested in a turn-based action game that rewards skill and occasional bouts of creativity, you're gonna have a good time with this one.

Reviewed on Sep 15, 2023


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