a masterclass in game design, yet it seems no one is willing to learn.

imagine a game in which the main story sucks, and yet it still manages to create and atmosphere and world that truly conveys the apocalyptic scenario of Dying Light.
this, among the visceral combat and liberating parkour makes the game truly unique, and while it has its set-backs, it's truly a game worth playing, even just for the gameplay.

it's too ambitious, tried too many things, flew too close to the sun and away from its predecessor and now plummeted into obscurity

holy fuck i'm cumming
seriously this game is pure sex when it comes to wrold-building, art direction, game design and gameplay.

honestly... boneworks was better as a base game, but the mods are crazy and make you feel like a god sooooo

mother of mercy what a game