Damn what an ending. In the last couple of hours I was getting ready to move on but the ending made it all worth it. There were hints all along, Joseph Seed was right. Holy shit though what an entertaining antagonist. I wish he was in it more, but at the same time, his few appearances that he had made them all the more memorable. The three Heralds were also entertaining too. Out of the three Faith was definitely my personal favorite (boss fight and character). The fact that we never actually technically see her in person makes her unique and feel more unnerving. Also her fucked up mind control (the biss) was both scary and a fun gameplay addition. Beyond the antagonists, I didn't find a ton of the characters too interesting, but its a far cry game so what do you expect. The side characters certainly did not worsen the experience. Having some of the characters be able to help you in combat with their own abilities and have unique dialogue with each other was a great touch. Though sometimes they made combat too easily. In many combat sections I could just comand the characters to go attack the enemies and just sit back and enjoy the show if I really wanted to. Though I was not tempted to because when used, the combat itself was very solid. The best parts to me were using a stealth style to slowly pick off enemies in creative ways. This is why I mostly carried bows, snipers, and silenced pistols. Though thanks to the game being an open-world sandbox, I would occasionally just grab a good old fashioned RPG. Splitting the game into three sections with their own identity and gameplay mechanics helped to keep me entertained and interested in what would happen next. Having resistance points (RP) at each of them also assisted in giving me the constant feeling of progresson. Every action I did gave the feeling that I was chipping away at the cult. The variety of weapons, vehicles, skills, etc. also helped me feel consistant progression. Though I do wish there were more customization options such as more attatchment choices or vehicle parts. My only major criticism of the game is the amount of glitches, specifically with the audio. An intense scene would be happening and all of a sudden the characters mouth would be moving ahead of their audio. This instantly broke my emersion and was a big distraction. It wasn't just once or twice, but probably dozens of times, though it was something I was able to tolerate most of the time. However besides this, the only other thing that affected my playthrough was my own fault. I ended up taking a break for a month or two halfway in and it created a disconnect fof the rest of it. I had forgetten most of the characters besides the main ones and some of the major plot points. To be clear this is just something that I need to work on avoiding in narrative heavy games. Overall, the game is fun throughout, if not just a little too long in my opinion. Would consider replaying again if I could get one of my buddies to buy it.

Reviewed on May 01, 2024


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