I will start from the positives because I genuinely think that the game is good. Driving feels great, the story, well, it's there and is alright. I really like the how the type of even switcher every time, it really helps you to not get bored with one type of car. I enjoyed the use of the adaptive triggers: they help you understand when you start losing grip and give an idea about optimal breaking pressure. Neat. It is not that long of a campaign, and there are some DLC which I will not be buying, but it was all very much enjoyable.

Now, the things I disliked: Your opponents seem to be glued to the ground, and not be phased even if you T-bone them at the corner, while you will be lucky if you car does a 360 after kissing someone's back bumper. Now that I think of it, it may be because I had the max difficulty which disables all the assists and this does not affect your opponents, but deamn, your wheels get switched to a shopping cart setup and those dudes are on straight up rails.
Another thing that I disliked was graphics: In this regard, the game seems unfinished. You can frequently see lights which are kilometer away passing through buildings and mountains, the low-poly models for cars are not only bad, but also restore removed body panels 100 meters away from you, so you can clearly see that, while I was playing in 4k, I could clearly seeing aliasing sometimes like it is 720p, visuals as a whole look impressive in the rain (at night), but otherwise it felt cartoony because of the lack of shadows, especially inside the cockpit. It sometimes felt like I was playing Real Racing 3 (which is a mobile game).

Reviewed on Jul 30, 2023


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