I wouldn't say that this is a bad game, but I wouldn't say it was very enjoyable either. I have very mixed feelings regarding this game. I did like some aspects of it, and really wanted to like the game, but ultimately couldn't really.

For what I did love, I love the music the most. Jack Spooner's music is honestly incredible, and I still listen to this game's soundtrack today (especially the trailer song in particular). Another aspect I loved was the unique and visually compelling art style, which is a mix of miniatures, clay, and stop motion, capturing the bleakness of the world but also surprisingly utilises hypnotic and psychedelic visuals.

What I didn't like about the game was largely the narrative. Personally, I found the game's dialogue quite pretentious, purposefully seeming abstract and confusing. I don't necessarily dislike abstract dialogue, but I felt like it was done with little intention nor in a very compelling way. I feel like most of the game's dialogue just didn't click with me, and I never really felt super interested.

The gameplay also isn't the greatest, but this isn't that bad of an issue. There is variety in the mini-games/different areas you explore, but the game feels kind of janky/rigid, and is also very very buggy. I encountered quite alot of issues in the game where things would not work properly, like dialogue not showing up, or even getting softlocked in place.

I really think this game had alot of potential, and enjoyed it's experimental take on what a game can be, but should've used more time to polish up everything. To me, the game felt like a mess, and couldn't really enjoy most of the game unfortunately.

Reviewed on Dec 13, 2023


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