me after playing spark 1 : maaan this is the best sonic 2D i've ever played, there's no way this can get any better
me now : HOLY SHIIIIIIII

what if we get 3D sonic and tell the devs to actually trust the players ? no level that plays itself, no locking the character anywhere, no glitchy rails that kill you more than any boss in the game, just your character, your moveset and a biiiig physics based level where you can go absolutelly nuts.
i love games that if youre skilled enough you can tell the level design to F off. this game doesn't just have parrying, it IS parry, parry the enemy, parry the level hazard, parry the bottomless pit, parry the boss, parry death ! it honestly feels like the dev just sat down and kept scribbling ''what would be really cool to add ?'' and just went ahead and added it in the most competent way possible.

this is the evolution of 3D sonic, level design that trusts and never restricts, a cheesy story that hypes itself up while going full swing, you can't help but find it endearing.
this is what i was hoping sonic adventure 2 was going to be.

its not all sunshine tho, the menu config is very limited and the level select is a bit bland, but those nitpicks really do not make the experience worse in any way.

Reviewed on Mar 20, 2024


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