dark cloud is an amazing rpg. really. was a journey to play through last year.
basically you help rebuilding destroyed towns by collecting several lost pieces scattered in dungeons.
and its really fun!
the dungeons have really nice music, the designs are incredibly cool (my faves being the owl forest and the sunken wreck) and as a whole this game really tried to bring this genre in a nice new direction. crafting weapons, looking out for your weapons breaking status and your own thirst is a mechanic that somehow even added little survival elements to it.

however, its sad this game doesnt really embark in its world. it feels a little soulless, the teammates and characters in general have no real human feeling to them. they are just kinda there. we get some backstory on goro and the elder dude from the desert but other than that the game just wants you to treat them like a abillities more than real team mates. its sad because this is a big minus in depth for this game. it seems shallow at times and at certain points, especially the boss battles, you can notice this was level 5 first game. some bosses dont work at all, some are just incredibly weak and others, like the final boss, are just unfair.
dungeons having two parts, the front and back, was also a nice idea. just not really great put into work, not to forget that in the final dungeon, in the pal version of the game, the item which lets you go to the back of the dungeon simply doesnt spawn at all.
its also sad they forgot about the quick time events as the game progressed, i always love these kind of things.

but other than that this was a great entry into the franchise and still a really cool, magical journey! cant wait to play the second part :)

Reviewed on Jan 03, 2024


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