plusminus
Grime 2021
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
4 days
Last played
May 7, 2024
First played
November 3, 2023
Platforms Played
+ Gorgeous yet sinister environments really stand out
+ Great, memorable boss fights are challenging yet fair
+ Solid platforming
± The game is structured like Hollow Knight, but the combat and itemization have more of a Souls-like flavor. I wouldn't put it on the same level as HK, but that's a high bar
- Enigmatic story/dialogue/lore felt forced and never clicked for me
- Character building can feel one-dimensional: almost entirely melee-only; abilities are mostly passive and not easily swappable; stats don't affect much
- Struggled with an annoying bug where the controller stops working when I alt-tab out (until replugging it)
+ Great, memorable boss fights are challenging yet fair
+ Solid platforming
± The game is structured like Hollow Knight, but the combat and itemization have more of a Souls-like flavor. I wouldn't put it on the same level as HK, but that's a high bar
- Enigmatic story/dialogue/lore felt forced and never clicked for me
- Character building can feel one-dimensional: almost entirely melee-only; abilities are mostly passive and not easily swappable; stats don't affect much
- Struggled with an annoying bug where the controller stops working when I alt-tab out (until replugging it)