plusminus
Noita 2020
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
5 days
Last played
December 26, 2021
First played
June 24, 2021
Platforms Played
+ Imagine Terraria with hardcore & expert mode permanently on, only wizard gear, and wand-building instead of house-building, and you'd basically have Noita
+ Very addictive with some brilliant ideas (impossible to describe without spoilers)
+ Emergent gameplay out the wazoo
± Steep learning curve and permadeath, so I'd only recommend it for serious roguelite (or Terraria) fans
± Much of the content is extremely obscure and hidden. Not to mention it's almost all endgame stuff. The developers focused too much on appealing to their most hardcore fans, in my view
- Prone to slowdown and/or crashing on long runs (or if you go too far with your wand build)
+ Very addictive with some brilliant ideas (impossible to describe without spoilers)
+ Emergent gameplay out the wazoo
± Steep learning curve and permadeath, so I'd only recommend it for serious roguelite (or Terraria) fans
± Much of the content is extremely obscure and hidden. Not to mention it's almost all endgame stuff. The developers focused too much on appealing to their most hardcore fans, in my view
- Prone to slowdown and/or crashing on long runs (or if you go too far with your wand build)