+ Large interconnected world (reminiscent of Dark Souls 1) with masterfully-designed areas that get creepier and more intimidating as you progress
+ The gameplay really picks up as you find more movement upgrades, culminating in some of the most satisfying platforming and exploration to date
+ Charms provide great flexibility in customizing your character to meet the challenges of each boss or area
± Story and characters are unique but not particularly interesting
- Starts off slow, feeling like your average Metroidvania
+ The gameplay really picks up as you find more movement upgrades, culminating in some of the most satisfying platforming and exploration to date
+ Charms provide great flexibility in customizing your character to meet the challenges of each boss or area
± Story and characters are unique but not particularly interesting
- Starts off slow, feeling like your average Metroidvania