27 reviews liked by prestongreen


I picked this up as part of those free giveaways on the Epic Games Store, though I originally owned it on the PlayStation 2. I didn't really intend to revisit it, but I thought it would be fun to mess around with the character creator again, so I downloaded it. Ended up being disappointed when the textures for the creator wouldn't load except for the heads. It's a bug that seems exclusive to the copy Epic offers, from what I read online. Not sure what's going on there or if it has been fixed.

While the gameplay is really not too different from the other early titles, I think this one suffers a lot for not being based on a film series. Even though you might be tricked into thinking that it was because it borrows heavily from the films made by Tim Burton, even using the score. Levels often feel repetitive and lack the set pieces that would otherwise distinguish them from one another in other Traveller's Tales Lego games. It all feels very generic at times, with lots of lairs dictated by a villain's aesthetic and far too many Gotham streetscapes.

If you tend to pick up most of the free game giveaways that go on, you might have ended up with the Lord of the Rings or The Hobbit Lego games that I'd at least recommend over this. It's ok but doesn't quite offer the same experience as ones I've played that act as movie tie-in games.

This game is such a nostalgia trip and even though I'm a grown ass young man I sometimes become emotional playing this. I am proud to say that I have 100% this game even though getting there was not fun at all. Sometimes it feels like you have done nothing but killed the same enemy over and over again for 30 minutes. It's also annoying that you constantly get shot at when trying to build something and just when you're about to get done you get shot at and the thing collapses. The challenge modes is also the bain of my existence and I really hated the extra lego city level. In my honest opinion this game is the best when it's only played in story mode and when you forget about the extra things. Just trust me on that one, chasing 100% made my childhood game become tedious and frustrating.

DAMN the turnabouts on this game are GOOD. Chapter 4 is easily one of the best in the franchise.

Computer time... rainy days at school... seeing which person can finish the hardest level. Enough said. Peak Grade School Experience.

My biggest guilty pleasure game. I completely understand why people don't like this game but its dumb fun.

Wow, I can't believe the cold reception on this game, because this is actually so fun and creative. I will admit the controls leave a lot to be desired, but that's easily the worst part of the game, plus some questionable design choices on a couple of levels. But otherwise, it's quite fun. The gimmick of switching between platforming and either 2D space shooter or overhead shooter (à la Blaster Master) is very fun and much more creative than I expected from this game. Plus, the soundtrack goes very hard.

It's not perfect, and only has sixteen levels plus bosses, but I genuinely don't get the legacy of negativity surrounding the game - I've heard it been called the "worst Cartoon Network game", no way can that be true.

It's not a masterpiece but it's a good distraction. The levels are piss easy but it's fun to try out different characters since they all have unique abilities (for the most part). Worth the $8? Depends on how long the bus takes to pick you up.

Oh this one is fire but some levels make me want to unleash my alpha form I play it as a distraction

I came back around to this after finishing New Super Mario Bros 2., and found this one to pretty lacking. It's frankly impressive how much of a difference just adding the incentive of coin collecting makes to a game's formula. This one on the other hand just felt like a standard Mario game. Perhaps the most baffling inclusion to this game is the Mega Mushroom (I presume it's called). There haven't been many instances I've found for it's use, aside from cheesing a fortress boss with it. Otherwise, levels are have too many gaps that prevent you from running straight and racking up those 1-UPs, not that you really need them, either. Still, it's fun to absolutely wreck shit on an early level and tear it apart, literally.

At the end of the day, it's Mario, just without anything that stands out.