A very polished hack and slash roguish game, but almost to a fault. The combat gets repetitive with lack of enemy variety, and a lot of the times the boons are just... there instead of synergizing.

There's a lot of artificial busywork making the game more grindy: heat levels not giving boss rewards from lower heat levels, only one dialogue from a character per run (if the character isn't arbitrarily missing from the hub world), a quite mismanaged dialogue queue. Supergiant owes me a public apology for how they made the last fist aspect unlocked. I haven't touched the game since I beat it, so I was probably only playing it for the story.

Reviewed on May 12, 2024


1 Comment


Totally agree with you here. Hoping the sequel isn’t more of the same when it’s out of early access.