This game is unusual in that it feels like a generic military shooter despite having a lot of wacky ideas. You have linear objectives but the levels are totally open with destructible environments that give a bit of a sandbox feel.

The gunplay isn't amazing but it's not bad, you also have a super suit that gives you some movement and stealth options but it's a bit underwhelming, you are still just a typical main character shooting guys. You can see some roots of the Far Cry series here which was interesting to me as I've not played the Crytek title. The enemy AI is quite terrible but they have excellent vision so they will spot you through the dense foliage, I ended up changing the difficulty to easy because it got quite tedious to play. Later on, the enemies become a lot more bullet spongey and annoying so I didn't regret the difficulty change at all.

While the story is generic and features many cheesy characters, it's actually fairly interesting. It does end on a cliff-hanger though, which is lame but wasn't entirely unexpected.

The main problem I had with this game is that it's surprisingly scuffed and even more surprisingly buggy. As a remaster of an established title, I was expecting a fairly polished experience but I had many issues with the controls and HUD as well as enemies randomly levitating or just disappearing. It worked better than the original for me at least but a lot of things in this game are terribly designed or at best poorly implemented.

While running around and blowing stuff up in the huge open levels is pretty fun and a cool novelty, I can't say this game is actually good by modern standards.

Reviewed on Jan 23, 2024


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