Log Status

Retired

Playing

Backlog

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Rating

Time Played

--

Days in Journal

1 day

Last played

March 10, 2023

Platforms Played

DISPLAY


This was a pretty good Fortnite season. I like the new island and the Unreal 5 updates make the game look great. The new additions are interesting and I largely enjoyed the suite of weapons available.

Though the Island is cool, not many parts beyond the Citadel really stand out, and even that is confusingly designed rather than interesting.

Reality augments are a cool addition to the game, giving a bit of variety from drop to drop, though I usually found myself bypassing the super specific ones in most games. Capture points seem cool, but I never found that their duration or location had much impact on the game... it feels more like a bonus you get once you clear out an area instead of something you fight over.

There was a selection of weapons I liked using, including the new Ex-Calibur Rifle and Shock Hammer (though the latter definitely has an overall negative impact on the game). Weapons like the Twin Mag and Thunder Shotgun managed to trick me into thinking they could be effective, but never actually were. The Twin Mag just feels broken, with the reload mechanics never really being clear. A ton of bows (in the world and because of the Bow augment) gave things a unique feel as well.

I had a good time with the start of Chapter 4, but the weapons and general island layout were just ok. I am looking forward to where future Chapter 4 seasons go.