SMT IV is one of those games that stand the test of time with ease, it's hard to believe 10 years have gone by since this masterpiece came out, gameplay aged like wine, it's a clear evolution of the mechanics introduced in Nocturne, but i feel that it tries to be a bit TOO much of an evolution, to the point where new systems can make the game too easy, like the smirk system, if you happen to smirk during battle you've won, but it's still really fun and just a joy to play, the dungeons can be hit or miss, they went with a more minimalist approach, where in the earlier games the dungeons were these big places where you would spend a lot of time going back and forth, falling in traps, exploring and trying to find the right path, here they have a pretty normal level design, i understand some people might prefer more straightforward dungeons like these, but i would like for them to have a little more spice; now we get to an aspect where i see a bit of hate towards but i really don't understand why, the story, it's a very well done and clever retelling of the first SMT with very good characters that really pick your interest, i understand the criticism towards the difficulty of achieving the neutral ending, but with the story per se i see nothing wrong, overall, Shin Megami Tensei IV is a timeless masterpiece and already a classic, a must play for anyone who likes videogames in general, and i'd dare say it's the best game Atlus put out in the 2010's.

Reviewed on Nov 30, 2023


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