If there was ever a game that exemplifies style over substance, for me its this game. It has insane level visuals and class, but if they only spent half that time on story, narration, combat, this could have been a stellar game. It had all the promise of a cool sci-fi game with a very cool story, but doesn't deliver at all. Overall its a completely skippable game, maybe play 1 act to experience the visuals. Normally I abandon low scoring games but this game I did finish, as it was always pulling me back with its visuals, and bearable story.

🎮 Platform: Xbox
⌚ Time to finish - 12.5h
🏆Trophy completion - 66% - not too hard, i don't recommend it unless you LOVED the game. The game has a fair bit of collectibles that are easy to get to with chapter select. It has a set of combat trophies that aren't too hard to grind. The last level on hard is pretty hard, you will definitely have to try it at least 5-10 times, especially with a controller which isn't my forte to aim with. Game can be played once on hard and cleaned up on easy.

🤬Difficulty - I played on hard. The game even on hard difficulty is not hard (you will die for sure) if you are familiar with shooters. The last level on hard I would rate it to be maybe ultra-hard. this is mainly because its poorly designed. the boss pretty much once shots you with grenades and the grenade cues pretty much mix into the environment or the rumble of shooting and its very very easy to miss and instantly die.

🌄Graphics – Insane level graphics and style! Super unique looking game. Unfortunately it could not save this game. Some of the best facial and motion capture I have seen in any game.

🌦 Atmosphere/Music – Its fine. The typical adrenaline pumping music in firefights. I loved the gun sounds!

📚 Main Story / Characters – I didn't like any of the characters or the story or the story telling and narration. I commend them for mixing extremely well directed and shot live action + mo cap cut scenes. The insane production quality and really good acting is what kept me going. Time travel stories are hard to do and its even harder to do in a video game. The story is very simple, but told in such a convoluted way, and the conclusion of the story is lame. The game also intersperses, the protagonist interviewing someone, with his own thoughts, and with radio chatter, and self talk. Its absolutely confusing who is saying what and why. Some characters in the live action video never show up in the game. Its very hard to follow their journey through time and events. Really just a gigantic mess.

The game has these things called stutters, meaning the game play just pauses and only your character can move, sometimes he can use his powers sometimes he cant.... They never do a good job explaining when they happen and don't and most of the time you are basically left feeling they use it more a story device to make the combat harder and move the story along or slow it down.

🤺 Combat – no variety. Its either shotgun or semi-automatic with some time powers thrown in. Sometimes the enemies and snipers are sooooo far away, there is no way to close distance apart from running and wishing to god you don't die in 2 hits. it got boring very quick. it reminded me of Uncharted 1 combat minus the special powers. Could give us some grenades, sniper rifles, at least? opponents use them!

The guns are extremely inaccurate!

🧭 Side Activities / Exploration – typical collect athon. Apart from reading those notes you collect, and unlocking things to upgrade your powers which does help in hard mode, I didn't find any reason to go out of my way. Can be beaten on hard without any upgrades which is pretty much how my char was.

🚗 Movement/Physics – fine.

📣 Voice acting – Amazing performances!

🥇 Best thing about the game - The visuals and style of the game. Never seen anything like it!

👎 Worst thing about the game - Apart from visuals nothing redeeming for me about the game.

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Reviewed on May 28, 2022


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