Far From Noise is a conversation I needed to have. George Batchelor’s games can more easily be described as conversation simulators, scenes in which the nuance of dialogue is picked and prodded at. In Far From Noise, that conversation is found in the most precarious of places, trapped in a punch buggy as it teeters on the side of a cliff face. The game manages its own deft balancing act, providing straight shots of naturalist philosophy while couching it in this wilder, existential comedy. It’s funny, it’s beautiful, and it has a soaring score that creeps up when you least expect it. For a brief 90 minute experience, the game is enormously enriching.

Reviewed on Jan 26, 2024


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