Maybe I'm just dumb.

I found the Penrose narrative quite hard and nebulous to follow. It wasn't just because of the gameplay nature. I think the commitment to the gimmick meant they had to keep it too floaty and not grounded enough. I'd rather it was more branching story choice than it was uncovering tangled timelines.

And again, maybe I'm just too dumb to follow it. I did really enjoy the gameplay schtick. A lot. The clicking words to change story threads, switching perspectives between characters. It was super cool to watch the story wind and weave live. The music and sounds were pleasing, the story was generally well-written and engaging even if it was hard to follow. It's also dirt cheap. I'd certainly peek at the next game from doublespeak.

Reviewed on May 21, 2024


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