The tale of forgotten hero Ramza Beoulve during the War of the Lions in Ivalice is by far the best story in the Final Fantasy franchise (in 1997). Conflicts between high and lower classes, secular and religious powers, individuals versus authoritative bodies, these bind the impressive scope of Tactics' narrative, alongside an overwhelming amount of worldbuilding the player can read in-game. With the PSP remake/remaster, and its much better translation, Tactics secures itself as one of the great tactical role-playing games.

Some mechanics, such as the Zodiac system, could have done with some simplifying; and the writing can use well-trodden clichés a bit too often. But, in its totality, Tactics does so much so well for a console strategy game. The freedom it allows for multiple play styles is vast. I cannot say min/maxing nor going too in-depth these types of games is my prerogative. Tactics is, however, easy to grasp with just a few hours put in and some grinding. I relied a bit on just the initial jobs until I made a team of 4 monks (with Arts of War and Teleport) and a chemist for backup. The gratifying gameplay never truly bores, which is Tactics' strongest positive. If I had any interest, I would replay it again to try some other jobs, but I think a single playthrough does enough to convey why the game still has many fans. All I can say is I hope Delita's name pops up in another Ivalice game as a despicable scumbag. He got what he deserved.

Reviewed on May 10, 2021


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