Nayuta is a really fun game which reminds me of classic Ys. Combat is simple to learn with only one combo string for the one handed and two handed swords. Many enemies don't have a lot of varied attack patterns either. Even then, it has a cozy arcade feel to the combat. The bosses is where combat really shines though and requires a lot more patterns to learn and has varied mechanics to deal with.

The levels are set up as stages where goal is to reach the destination at the end. In between are platforming elements and a few switches needed to open paths. Stages do have branching paths so there are some exploration involved especially when searching for optional chests and crystals.

Music is solid. Not quite as Rock heavy as some of the earlier Ys games, but it has a solid amount of them here.

The story isn't anything special and it's quite fairly predictable when it comes to its twists. It's enjoyable and kept my interest throughout nonetheless.

The characters are also nothing special. Most lack any real character development or depth. They are likable, but the writing for them is disappointing and wasted potential of what could've been.

It took me roughly 25 hours to beat the game on Hard while clearing everything that I could on a first playthrough. It does have a lot of replay value which is great on one hand, but annoying for those short on time because of life like me. Roughly half of the sidequests are locked in NG+ and the fourth variation on the stages are also locked. I would've greatly preferred that these were available on the first playthrough as well.

Overall, there's a lot of fun to be had with this game. For those wondering if it's connected to the main Trails series, it's not. It's just a lot of references and could be played as a standalone game.

Reviewed on Oct 14, 2023


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