Initially teased as a Dragon Quest Monsters title, Treasures ends up feeling like a long lost cousin to that series. Instead of focusing on monster collecting, Treasures still manages to squeeze a shallow amount of that into its core gameplay while also focusing most of its time and energy on treasure collecting.

Its kind of crazy how much Dragon Quest Treasures ends up feeling very similar to Pokemon Legends: Arceus. In some ways, Treasures feels like it gets more mileage with its open world-like areas than Arceus since Treasures' gameplay loop of finding treasure thats been randomly hidden across these biomes has a very addictive draw to it. I spent a few days going "Okay, just ONE more treasure hunt" only to find myself still playing Dragon Quest Treasures for a few hours after that declaration.

Its an enjoyable game, however if I have to be perfectly honest Dragon Quest Treasures loses its steam once you enter the game's post game. Having already collected dozens and dozens of treasures just for the fun of it in the main game, being greeted with the objective of "collect 50 Iconic treasures" as the post-game challenge was kind of a let down. I had already collected 36 of these and while I just needed 14 more I had kind of hoped that the post-game would have been a bit meatier.

Despite that, I think Treasures is another decent Dragon Quest spin-off game thats well worth your time

Reviewed on Dec 13, 2022


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