I finished one campaign, but the combat system was so basic as to be boring. I did not feel compelled to keep going to experience the legacy system and see how the first campaign impacted the next, so this is a somewhat incomplete review. Cool random events, felt true to a ttrpg experience in the storytelling aspects, but the loop of scouting and securing new tile pieces combined with basic combat made it feel like a disconnected experience.

Reviewed on Jan 04, 2024


Comments