Love the visuals a lot

I couldn't help but feel that a lot of the level design was just a bit too directionless, until the last world where the level design really was turned up a lot and was a lot more fun and reminded me of a good 3d mario or something. I wish it had a lot more of that, I hope the dreamcast inspired sequel does better in that. This has a lot of potential. Also felt a bit weird just immediately transitioning from level to level without a boss or something? Especially since killing most enemies (until the last world) is mostly pretty unnecessary anyway

Reviewed on Feb 19, 2023


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