Let it be said before I start this review, that I enjoyed the game.
But god, was it hell to play through. Like I honestly think this is one of the ways they torture souls in hell. Harsh and unfair and mean and it knows it. It’s a game made to be hard to play. And it excels at that.

Management is pretty easy the first few days because you only have pretty easy to handle abnormalities. The game does try to ease you into it and it does a good job, you end up feeling like you know what you’re doing but you’re wrong. You’re wrong because the second you get an anomaly that breaches it’s over for you. Everyone’s dying and it’s your fault. And you will restart the day over and over because you don’t want your best employees dead but yin and yang who are breaching at the same time don’t care and clouded monk who will breach as soon as 10 employees are dead also doesn’t care (and you’re not aware that he’s going to do that yet) and do NOT forget that you have to check on the train from hell every 2 minutes or chaos will ensue. (This is just a very personal situation that happened, you will not go through the same one, hopefully, but you understand the stress that I’ve been under)
You will realize that you picked probably the worst abnormalities to have all in the same place but there’s nothing you can do about it because you don’t really know what you’re picking.
Let’s not even talk about the fact that you need to gear up your employees with the proper gear for dealing with abnormalities which I am pretty sure I did a horrible job at.
At least the ost is really good!

If you love horror or at least SCP this will be entertaining for you. Despite how hard it was and how frustrating it was to play and have to replay over and over because the game is not clear enough on PURPOSE on what’s the best way to deal with an anomaly, its very entertaining to find it all by yourself. You end up building some kind of system that you will use over and over to deal with all your abnormalities and if it all goes well at some point you’ll breeze through days. And that’s the ideal because to me the main point of this game is its story.

I wanted to know the lore so bad. I wanted to know about the sephirah, about why is it that we’re using literal horrors to get energy. About Angela and why she’s so shady. And I wanted to know what happened and what will happen. I kept playing despite almost ripping my hair out some days because I was really invested in knowing More. All the abnormalities have their own story, all the sephirah are like that for a reason. You are part of this whole machine and you will want to find out what’s going on and the game will reward you with it if you keep playing it and it will be worth it. Its themes of life and death and grief were so well written all packed up in this very fucked up world that I could not get enough of it.
Despite it all, I ended up not being strong enough and, after making a horrible decision at some point and refusing to reset the entire playthrough after reaching so far, checking out the rest of the story somewhere else.

Even so I’d recommend you give the game a try by yourself first. I think it’s honestly worth playing even if it’s just a few days and then you decide that it’s too hard for you. And it’s honestly ok if it is cos it’s hard. I don’t think I’m ever touching it again myself
I am looking forward to playing library of ruina.

Reviewed on Nov 18, 2022


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