(Review originally written in December of 2019)

I had originally posted a largely positive review of this game. I was legitimately having a good time with it, and had put about 50 hours in at the time. A few days before writing this review, I completed a Living Dex, with 400/400 catchable Pokemon sitting in my boxes. After nearly 90 total hours, I took a break from the game and had a depressing realization.

I hadn't actually enjoyed most of it.

So why did I think highly of the game at first? Was I deluding myself in to thinking the game was better than it was just because I wanted to like it? Were my 21 years of fandom blinding me to the game's flaws?

Well yes, but actually no.

For much of the game, I was filled with that sense of childlike wonder that I really crave when it comes to gaming. I was playing with my kids, and we were having a great time. But I can pinpoint the part of the game where that stopped: When we had seen all the new Pokemon.

I made a point to not look at any of the leaks, or even most of the official news releases regarding the game. I made that commitment because playing Blue Version in 1998 was the only time I had played a Pokemon game without already being intimately familiar with every Pokemon in the game. I wanted to recapture some of that sense of discovery. And it worked! Discovering brand new Pokemon regularly was incredible. I was having the best time I'd had with the series in a long time.

But that was exclusively because I was being surprised regularly. Once the new Pokemon had all been seen, the game had nothing else interesting or new to show.

I truly love Pokemon as a franchise. It's been dear to me since I was a kid. My wife and I have played Pokemon games together throughout our relationship. Now I play with my kids. And because of that, I LOVE seeing new Pokemon. And I made Pokemon Sword all about that sensation. But that only works once.

The HD facade really just hides a Game Boy game, and that feels weird. Quite similar to what I said in my review of the remake of Link's Awakening, the game feels like it should be on more primitive hardware. When a game is simple due to hardware limitations, it makes sense. Gold and Silver were incredible because they were on the friggin' Game Boy. They were MASSIVE adventures in context. Platinum and Black 2/White 2 were impressive RPGs for the DS. But once the series hit the third dimension, it felt empty. I enjoyed XY. I really liked ORAS. I had an okay time with the four Alolan games. But the simple, repetitive gameplay of Pokemon just doesn't feel fulfilling when you KNOW the hardware is capable of so much more.

I've been a Pokemon main series apologist for a long time. But suddenly, I don't know if I've been honest with myself. So why would I play through all of these games?

It's the same reason I enjoyed my first 40-or-so hours with Sword. Because I really just like Pokemon. I love their designs, I love the new moves, I love their abilities, I love evolution (and Mega Evolution, RIP), I love crafting a team of six, and I love games that give a sense of adventure. That last point is especially important. I think it’s what’s really missing from the 3D Pokemon titles. Somehow, Pokemon entered the third dimension and it made things feel smaller. Instead of opening the world up, it became claustrophobic. Instead of growing up with the fan base, the games got simpler and easier. Instead of having a region you explore, Galar is the most linear region we’ve ever had.

I dunno, man. This has been a big ol’ word vomit, and I’ll probably have to revise it later after taking some more time to think about it. But Pokemon games need to be reworked in one way or another. I don’t know if I’m quite to the point where I’ll completely skip the next game. We’ll have to see what it looks like when it comes out. I don’t even care about Dexit. I just want the games to be interesting again. Because I played this game the same way I played Pokemon Rumble World, Pokemon Shuffle, and Pokemon Picross: giving in to my compulsion to “Catch ‘em All”. And in the end, I didn’t feel happy with my accomplishment. I didn’t look back fondly on my time with the game. I felt as hollow as the games themselves.

And that really sucks.

At this point, I don’t even know what it would take for a new Pokemon game to be great. I can’t even imagine it happening. But I do still love those absurd critters. You know what Pokemon game announcement would really do it for me?

Pokemon Snap 2. (Again, review originally written in December of 2019)

Reviewed on May 30, 2022


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