I have a lot of admiration for this game, however I feel to unlock Dark Cloud 2's full potential as a game, I would have to sacrifice my real world life which I was reluctantly unwilling to do.

There is so much to do, and the ridiculously vast amount of content was overwhelming for someone who wasn't able to commit much more than an hour a day whenever possible, resulting in spending a lot of time exploring an endless pool of guides out of fear of missing something out. I wasn't able to devote every spare moment to photographing every entity in Chapter 1 before they became permanently lost (one of the first boss fights included a photo), and that was a red flag for me. If I was a child with no commitments, this game would be the dream for me but sadly those days are gone.

The visuals are bright and vibrant, I enjoyed exploring the towns to recruit people and I was a big fan of the scope of the whole thing, however it's not without it's flaws. I found dungeons incredibly repetitive, and this was one of the things that put me off persevering through Dark Cloud 2. The battling left plenty to be desired, which isn't ideal when you're looking at about 30 dungeons per chapter.

I wish I could have stuck out longer with this game as it includes so many interesting components, for which I congratulate the designers. I just needed something a bit more streamlined.

Reviewed on Sep 07, 2023


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