I was out of Saints Row to play and wanted to give this one a fair chance, so I put more hours into it than I probably should've, but I eventually realised the game just wasn't respecting my time once I went into the same base structure and had the same fight repeatedly.

There's potential here, though the writing often misses the mark, and I find myself wondering if the three-character structure was originally intended as a three-player co-op experience, which was cut due to time constraints, which honestly would've made a lot of this game make more sense.

I feel like Volition were here really trying to find a way not to be the Saints Row studio for the rest of time, but couldn't stick the landing on this one. I'm hopeful they'll get another chance after the upcoming Saints Row reboot.

Reviewed on Nov 22, 2021


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